A downloadable game for Windows

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3D Diffusion Limited Aggregation experiment made using compute shaders in Unity. This is my 14th bio-inspired simulation. This version has less customization options than the 2D version, since it can get a little expensive to render depending on the initial settings. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. 

Made as a part of an assignment from @Arsiliath course to write compute shaders in Unity. Check him and his course out here

StatusReleased
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authorgubebra
GenreSimulation
Tags3D, Atmospheric, Colorful, mind-bending, nature, Shaders, unit, Unity, Visualization

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Click download now to get access to the following files:

Dla3D.zip 38 MB

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