A downloadable game for Windows

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Clusters experiment made using compute shaders in Unity.  This is my 10th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. 

For now only Windows version is available but if  anyone wants a version for Linux or Mac I can add them too.

Made as a part of an assignment from @Arsiliath course to write compute shaders in Unity. Check him and his course out here

This particular simulation was discovered by Jeffrey Ventrella and his site can be found here.

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Tagsartgame, Atmospheric, Colorful, mind-bending, nature, Shaders, Unity, Visualization


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Click download now to get access to the following files:

Clusters.zip 40 MB


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Waaaahhh, this looks fantastic!!! Like watching microorganisms under the microscope! :>


Thanks! If you scroll through my page you will find more simulations that look organic and cellular.