A downloadable tool for Windows

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This project is a open-source particle physics simulation that uses Unity and compute shaders to simulate particle interactions. The simulation is entirely GPU-based, meaning that it is computationally efficient and can handle large numbers of particles without a significant performance hit. The project is entirely code-generated, and it does not require any assets or images to run.

You can download the package or view the project on github here.

There is also a very simplified demo version of the asset available for download. Controls:

  • R: reset
  • Mouse wheel: control mouse interaction size
  • Space: Toggle between mouse interaction mode (force application or obstacle creation)
StatusReleased
CategoryTool
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorgubebra
Tags2D, Asset Pack, nature, Shaders, Unity

Download

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Click download now to get access to the following files:

ParticleCollision.zip 28 MB
particleCollision.unitypackage 769 kB

Comments

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I downloaded it, but how to open the file?TvT

(1 edit) (+1)

Hi, so this file is meant to be open inside Unity editor, for developers to make whatever they want with it (games, etc). If you are interested, I can also upload a .exe preview version to run in windows that you can interact with the particles and create paths, for you to experiment the asset. In the github page, there is also some instructions on how to open this in case you have Unity installed. Let me know what you prefer :)

(1 edit)

nah, Unity is waaay toо complicated for me, so please upload .exe. Thank you

(+1)

Hey, sorry fot the late reply. The demo version is available.

oki